Wednesday, May 9, 2012

Making Mobile Strategy Attractive to the Bottom-Line


Smart phone users like to touch, play games, shop, watch videos -- make sure your mobile strategy conforms to "Entertainment" – low attention span is the only thing I will add to round out the observations on the impact of evolving smart phone adoption! 

As these devices grow, so does the need for a mobile as a marketing vehicle for brands. Free Wi-Fi, in the enterprise world is a step to entice customers, but how do we justify the ROI? Video viewing is prominent, so were other activities mentioned below. Consumers like entertainment on their devices, but what is the view from the provider’s (enterprises) perspective?

In the test for device usage (that I conducted with one of our restaurant partners), the content (non-video) was secondary and direct access to FB, twitter or other social book marking sites was prominent, followed by search and weather/local.

How do we balance the market need for a service and internal investments in providing that service? I talked about Challenges to Mobile Strategy in an older post. Monetization of a mobile experience is a real challenge, so ROI of the investment is a tough one for executives to swallow. However, if the there is increased in-store sales, patrons’ use of local coupons and promotions, greater brand exposure, positive mentions of the brand, etc., then the short-term investment could pay off big time over the long run. Traditional businesses have realized the latter, but need for immediate gratification appears to be trumping a full-blown and integrated strategy for mobile as a channel.